All of the adventures represent the best of what Eamon can be: Each includes fantastic writing and storytelling; several are wide in scope and leverage lots of special modifications to the basic Eamon routine.
Malleus Maleficarum: The first original adventure written for the Eamon Remastered system, Keith Dechant's Malleus Maleficarum sees the adventurer's friend Maya draw the player to the far-away land of Virrat. From Dechant's description, the adventurer travels
Malleus Maleficarum relies heavily on interaction with non-player characters, as well, which helps develops the storyline. For playing the adventure and getting more information about it, the reader can consult the following links:to a nearby land that has outlawed magic and is conducting a witch hunt against all magic users. Your quest is to rescue a friend's grandmother and investigate a militant anti-magic organization called the Cobalt Front... The Cobalt Front is a very lawful organization, at least when it comes to magic and magic weapons, and you can easily find yourself getting into trouble with the law if you're not careful.There are other things happening in the land of Virrat, too, and you'll find yourself battling some bizarre creatures as you learn what's really going on.
- Malleus Maleficarum can be played at Eamon Remastered.
- The Malleus Maleficarum page at the Eamon Wiki will undoubtedly be updated with further information on the adventure.
Land of the Mountain King: Several years ago, Kenneth Pedersen released Land of the Mountain King as an ADRIFT adventure and has now ported it to Michael Penner's Eamon CS system.
While the adventure's scope is more constrained than the others described in this post, its writing and story are solid. From its introduction:
Land of the Mountain King is the first original adventure for Penner's Eamon CS, and the reader can use the following links for more information:You are walking in the woods looking for prey when you are suddenly shrouded in a cloud of white smoke. The smoke is too dense to see through, but eventually, the smoke clears and you find yourself on a barren plain.As you turn around, you see an old witch stand before you. "Listen carefully!" the witch whispers with a hoarse voice."I have summoned you here to help me clear this land from the evil mountain king, who lives in his castle up north. The mountain king terrorizes this land and must die so that peace can be restored around here. If you succeed you will be significantly rewarded.
- Land of the Mountain King can be downloaded and played by installing Eamon CS.
- The Land of the Mountain King page at the Eamon Wiki includes discussion, a detailed walkthrough, and maps for the adventure.
The Treachery of Zorag: Derek Jeter's follow-up to the excellent Stronghold of Kahr-Dur for Eamon Deluxe, The Treachery of Zorag was nearing completion just as Frank Black was shelving development of the platform. Consequently, Zorag failed to receive a formal release or widespread acknowledgement (I hadn't even realized that it had been completed until last month). Undaunted, Jeter has made some modifications to the adventure and is hosting an online, playable Zorag.
Like Malleus Maleficarum, interaction with non-player characters plays an equal role to combat, making for an engrossing adventure. From the introduction:
A knight from the nearby city of Behlos arrives at the Main Hall to announce that the king is assembling a party of the land's greatest heroes to investigate the possible return of Zorag, an evil wizard imprisoned for many years and now feared to be free. The knight asks for the Guild's greatest warrior to join the party, and when your comrades all point to you, you accept the errand. The knight orders you to appear at the King's Hall in Behlos at sunrise on the second day to begin the mission.Long ago, I was blown away by an incomplete version of Zorag and it's fantastic that the full adventure can finally reach a broader audience. More can be found at the following links:
- Derek Jeter's playable online version of The Treachery of Zorag is at http://www.dcsoftsys.com/eamon/toz/.
- The Treachery of Zorag page at the Eamon Wiki includes background, walkthroughs, and a map for the adventure.
Assault on the Clone Master Remake: Forty years after its release, Donald Brown's Assault on the Clone Master has been reborn with a superbly-written, steampunk-infused remake courtesy of Keith Dechant. While nominally a remake, the adventure has been so deeply reworked as to warrant its being described as an all-new adventure.
By way of illustration, check out the introductory text of the original Clone Master, and compare with the introduction of the remake:
Dechant's Assault on the Clone Master is worth checking out; more information can be found at the following links:You were traveling in the far-away land of Knieriem, a land with technology far beyond your own. You marveled at the towering cities and majestic arches and goggled at the wondrous metal vehicles and flying machines powered by the most exquisite clockwork.But, all was not well in Knieriem. A day before you were to leave for home on a massive, steam-powered ship, word came that the harbor was being blockaded by the dreaded fire fleets of the infamous Clone Master!The Clone Master was known all over Knieriem and the surrounding kingdoms, feared for his vast armies made up of human clones!
- Dechant's remake of Assault on the Clone Master can be played at Eamon Remastered.
- The remake's page at the Eamon Wiki includes background information and a detailed walkthrough.
This is great news! It is good to hear that development on Eamon is happening on multiple fronts. To add even more momentum to the avalanche, I can confirm that the port of the old Atari ST game Crypt Crashers, now rebranded as Vile Grimoire, will be complete by the end of May! This one has been in the works since January due to its complexity, but I believe its overall quality (code and prose) is better than the original. It is an obscure title, so hopefully, this will give it a little more exposure.
"Crypt Crashers" is, I believe, one of the greatest Eamon adventures ever written, so this is really great to hear. I was never able to finish the conversion to Eamon DX, halting it at 99% of the way, unfortunately. (I attributed it to memory problems in QBasic for all the special programming involved, but it was most likely just my inexperience). So my failure to "bring it to the masses" makes me doubly keen on seeing its resurrection.
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